0. The Story

I. Book of Formation

II. The Book of Adam

III. The Dawn of the Mysteries

IV. The Ancient Tradition

V. The Way of the Christ

VI. Gnostic Disciple of the Light

VII. Arthurian Grail Mysteries

VIII. Way of the Wizard

IX. The Mystery School ⛫

X. The Story of the New Earth

XI. Eschatology: The Book of Revelation

XII. The Royal Art

Archetypal Characters in The Story

Archetypal characters in a medieval fantasy world

  • the Wizard
  • The king
  • The jester
  • The blacksmith
  • The Knight
  • The fair maiden
  • The princess
  • The dragon
  • The bard
  • The priest
  • The pageboy
  • The philosopher
  • The mason

The Court & Kingdom

The King – Divine ruler, protector, father of the land

The Queen – Sovereign mother, consort, source of wisdom and grace

The Prince / Princess – Heir of promise, innocence, or ambition

The Knight – Defender of virtue, warrior of the realm

The Page – Young servant or squire in training, bearer of messages

The Chancellor – Keeper of law, council, and royal decree

The Jester – Trickster, truth-speaker, sacred fool

The Chamberlain – Overseer of royal affairs and logistics

The Herald – Announcer of omens, war, or news

The Mystical & Magical

The Wizard – Hermetic sage, master of arcane and elemental forces

The Witch – Lunar sorceress, healer, or feared outcast

The Seer – Oracle, prophet, or dream-walker

The Alchemist – Seeker of the Stone, master of transmutation

The Druid – Nature priest, tree-singer, elemental intermediary

The Necromancer – Death magician, walker between worlds

The Enchantress – Seductress of mind and form, weaver of glamour

The Familiar – Animal spirit-guide, often shapeshifting

The Mystic – Silent knower, visionary, divine vessel

The Arts & Lore

The Bard – Poet, musician, and memory-keeper of the realm

The Storyteller – Weaver of tales, myth-maker, awakener of soul

The Philosopher – Lover of wisdom, skeptic, contemplative guide

The Librarian – Keeper of ancient scrolls, tomes, and forgotten names

The Illuminator – Artist of sacred manuscripts and visual lore

The Astrologer – Star-reader, celestial interpreter, divine clockmaker

The Chronicler – Historian, recorder of deeds and legends

The Craftsmen & Guildfolk

The Blacksmith – Forger of blades, tools, and destinies

The Mason – Builder of temples and towers, symbol-worker

The Carpenter – Craftsman of form, sanctuary, and ship

The Tailor – Weaver of robes, identity, and station

The Apothecary – Herbal healer, potion-maker, village physician

The Innkeeper – Hearth-holder, gossip-bearer, sanctuary-giver

The Merchant – Trader of goods, gold, and hidden treasures

The Common Folk & Wanderers

The Farmer – Rooted one, keeper of seasons and soil

The Shepherd – Guardian of flocks and peaceful ways

The Fisherman – Dreamer of the depths, food-bringer

The Beggar – Mask of the divine in disguise

The Orphan – Untethered soul, destined for greatness

The Pilgrim – Seeker of shrines and personal redemption

The Outlaw – Rebel, exile, or folk hero

The Stranger – Mysterious guest, potential guide or trickster

The Temple & Sacred Orders

The Priest / Priestess – Keeper of sacred rites and divine law

The Monk / Nun – Ascetic devotee, scribe, or mystic

The Paladin – Holy warrior, champion of light

The Inquisitor – Judge of heresy, dark reflection of faith

The Bishop – Wielder of spiritual authority and church power

The Oracle – Living voice of the gods or fate

The Wild & Mythic Realms

The Dragon – Hoarder of treasure, trial of heroes, force of chaos or wisdom

The Elf – Otherworldly being of beauty and ancient knowledge

The Dwarf – Earth-dweller, craftsman of the deep

The Giant – Primordial force, obstacle or ally

The Faerie / Fae Queen – Trickster, seducer, giver of impossible gifts

The Wolf / Beast – Animal totem, shadow, or spirit challenge

The Forest Hermit – Exiled sage, hidden initiate

The Shadow – Doppelgänger, dark twin, the tested Self