Archetypal Characters in The Story

Archetypal characters in a medieval fantasy world

  • the Wizard
  • The king
  • The jester
  • The blacksmith
  • The Knight
  • The fair maiden
  • The princess
  • The dragon
  • The bard
  • The priest
  • The pageboy
  • The philosopher
  • The mason

The Court & Kingdom

β€’ The King – Divine ruler, protector, father of the land

β€’ The Queen – Sovereign mother, consort, source of wisdom and grace

β€’ The Prince / Princess – Heir of promise, innocence, or ambition

β€’ The Knight – Defender of virtue, warrior of the realm

β€’ The Page – Young servant or squire in training, bearer of messages

β€’ The Chancellor – Keeper of law, council, and royal decree

β€’ The Jester – Trickster, truth-speaker, sacred fool

β€’ The Chamberlain – Overseer of royal affairs and logistics

β€’ The Herald – Announcer of omens, war, or news

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The Mystical & Magical

β€’ The Wizard – Hermetic sage, master of arcane and elemental forces

β€’ The Witch – Lunar sorceress, healer, or feared outcast

β€’ The Seer – Oracle, prophet, or dream-walker

β€’ The Alchemist – Seeker of the Stone, master of transmutation

β€’ The Druid – Nature priest, tree-singer, elemental intermediary

β€’ The Necromancer – Death magician, walker between worlds

β€’ The Enchantress – Seductress of mind and form, weaver of glamour

β€’ The Familiar – Animal spirit-guide, often shapeshifting

β€’ The Mystic – Silent knower, visionary, divine vessel

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The Arts & Lore

β€’ The Bard – Poet, musician, and memory-keeper of the realm

β€’ The Storyteller – Weaver of tales, myth-maker, awakener of soul

β€’ The Philosopher – Lover of wisdom, skeptic, contemplative guide

β€’ The Librarian – Keeper of ancient scrolls, tomes, and forgotten names

β€’ The Illuminator – Artist of sacred manuscripts and visual lore

β€’ The Astrologer – Star-reader, celestial interpreter, divine clockmaker

β€’ The Chronicler – Historian, recorder of deeds and legends

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The Craftsmen & Guildfolk

β€’ The Blacksmith – Forger of blades, tools, and destinies

β€’ The Mason – Builder of temples and towers, symbol-worker

β€’ The Carpenter – Craftsman of form, sanctuary, and ship

β€’ The Tailor – Weaver of robes, identity, and station

β€’ The Apothecary – Herbal healer, potion-maker, village physician

β€’ The Innkeeper – Hearth-holder, gossip-bearer, sanctuary-giver

β€’ The Merchant – Trader of goods, gold, and hidden treasures

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The Common Folk & Wanderers

β€’ The Farmer – Rooted one, keeper of seasons and soil

β€’ The Shepherd – Guardian of flocks and peaceful ways

β€’ The Fisherman – Dreamer of the depths, food-bringer

β€’ The Beggar – Mask of the divine in disguise

β€’ The Orphan – Untethered soul, destined for greatness

β€’ The Pilgrim – Seeker of shrines and personal redemption

β€’ The Outlaw – Rebel, exile, or folk hero

β€’ The Stranger – Mysterious guest, potential guide or trickster

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The Temple & Sacred Orders

β€’ The Priest / Priestess – Keeper of sacred rites and divine law

β€’ The Monk / Nun – Ascetic devotee, scribe, or mystic

β€’ The Paladin – Holy warrior, champion of light

β€’ The Inquisitor – Judge of heresy, dark reflection of faith

β€’ The Bishop – Wielder of spiritual authority and church power

β€’ The Oracle – Living voice of the gods or fate

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The Wild & Mythic Realms

β€’ The Dragon – Hoarder of treasure, trial of heroes, force of chaos or wisdom

β€’ The Elf – Otherworldly being of beauty and ancient knowledge

β€’ The Dwarf – Earth-dweller, craftsman of the deep

β€’ The Giant – Primordial force, obstacle or ally

β€’ The Faerie / Fae Queen – Trickster, seducer, giver of impossible gifts

β€’ The Wolf / Beast – Animal totem, shadow, or spirit challenge

β€’ The Forest Hermit – Exiled sage, hidden initiate

β€’ The Shadow – DoppelgΓ€nger, dark twin, the tested Self