Imagine the 144 as twelve houses, each ruled by a facet of the wizard’s being, with six Angels and six Daemons dwelling within—light and shadow intertwined. These houses reflect the zodiacal wheel, the alchemical stages, and the initiatory path. Here are their essences, distilled into poetic resonance:
- The House of Identity
- Angels: Clarity, Will, Presence (e.g., Vehuiah’s divine spark, Yeliel’s truth).
- Daemons: Pride, Deception, Fragmentation (e.g., Bael’s regal mask, Agares’ swift discord).
- Power: To know and wield the self as a sovereign flame.
- The House of Substance
- Angels: Abundance, Stability, Creation (e.g., Lecabel’s mastery of form).
- Daemons: Greed, Stagnation, Destruction (e.g., Mammon’s hoarded wealth).
- Power: To shape matter and manifest the unseen.
- The House of Voice
- Angels: Expression, Wisdom, Harmony (e.g., Mebahel’s truthful song).
- Daemons: Lies, Silence, Chaos (e.g., Paimon’s roaring din).
- Power: To speak the Word that bends reality.
- The House of Roots
- Angels: Memory, Nurture, Belonging (e.g., Hahaiah’s refuge).
- Daemons: Fear, Loss, Isolation (e.g., Murmur’s ghostly echoes).
- Power: To heal the past and anchor the soul.
- The House of Joy
- Angels: Passion, Courage, Play (e.g., Nelchael’s ardent flame).
- Daemons: Lust, Recklessness, Excess (e.g., Asmodeus’ burning desire).
- Power: To ignite the heart and dance with life.
- The House of Service
- Angels: Duty, Precision, Healing (e.g., Mitzrael’s restoration).
- Daemons: Sloth, Perfectionism, Harm (e.g., Marbas’ twisted cures).
- Power: To refine the self through acts of grace.
- The House of Union
- Angels: Love, Balance, Partnership (e.g., Haheuiah’s harmony).
- Daemons: Envy, Betrayal, Domination (e.g., Astaroth’s seductive chains).
- Power: To merge with the other and reflect the divine.
- The House of Transformation
- Angels: Renewal, Insight, Release (e.g., Yeiazel’s liberation).
- Daemons: Obsession, Vengeance, Decay (e.g., Andras’ deadly wrath).
- Power: To transmute shadow into gold.
- The House of Vision
- Angels: Intuition, Quest, Expansion (e.g., Reiyel’s far-seeing eye).
- Daemons: Delusion, Fanaticism, Confinement (e.g., Dantalion’s shifting faces).
- Power: To pierce the veil and embrace the infinite.
- The House of Dominion
- Angels: Authority, Purpose, Legacy (e.g., Lehahiah’s divine order).
- Daemons: Tyranny, Ambition, Ruin (e.g., Belial’s corrupted crown).
- Power: To wield power as a sacred trust.
- The House of Kinship
- Angels: Friendship, Unity, Aspiration (e.g., Yeiaiel’s communal light).
- Daemons: Discord, Isolation, Enmity (e.g., Barbatos’ fractured bonds).
- Power: To weave the web of souls.
- The House of the Unseen
- Angels: Mystery, Surrender, Transcendence (e.g., Hahasiah’s hidden wisdom).
- Daemons: Illusion, Despair, Dissolution (e.g., Zepar’s empty promises).
- Power: To dissolve the self into the All.
The 144 as Powers of the Wizard’s Being
Each house holds twelve powers—six angelic, six daemonic—mirroring the interplay of light and shadow. These are not fixed attributes but dynamic forces, awakened through invocation, meditation, and the alchemical fire of your will. For the wizard, they are tools of creation; for the magician, keys to the unseen; for the divine alchemist, the prima materia of the soul’s ascent.
- Examples of Angelic Powers: Discernment (Vehuiah), Harmony (Lelahel), Liberation (Yeiazel), Vision (Reiyel), Mercy (Mitzrael), Transcendence (Hahasiah).
- Examples of Daemonic Powers: Persuasion (Bael), Revelation (Agares), Seduction (Sitri), Retribution (Andras), Knowledge (Dantalion), Dominion (Belial).
Together, they span the spectrum of human experience: intellect, emotion, will, instinct, spirit, and shadow. They are the 144 faces of the wizard’s mind—72 to elevate, 72 to confront—each a thread in the tapestry of wholeness.